Crypto Anarchy and Virtual Communities
Timothy C. May
Table of Contents
- Extended Abstract
- Basic elements defining change
- strong, unbreakable public key cryptography
- virtual network communities in cyberspace
- Preliminary capabilities
- Encryption that essentially cannot be
broken with all the computing power in the universe
- Digital mixes, or anonymous remailers, use crypto to create untraceable
communications.
- Digital Money
- The concept of E-money
- Digital cash
- R Davies's
Electronic money page (the more general
money page)
- Agents implementing/advocating change
- Pay Pal.
- the Cypherpunks
- Cypherpunk remailers
- BT Click and Buy.
- Digital Cash Inc
-
African Cell phone banking
- Short term Consequences
- Low-risk low-cost tax avoidance
- Online gambling ✔
- Data havens, information markets:
Retrieve/exchange information anonymously and untraceably
- Price-fixing
- Insider-trading
- Intellectual property undermined ✔
- Online murder-for-hire
- Long term Consequences: New kinds of community
with new kinds of relationships to authority
and government
1 Introduction: Two major Technologies
-
Strong Crypto: including encryption, digital signatures, digital cash,
digital mixes (remailers), and related technologies.
-
Cyberspatial Virtual Communities: including networks,
anonymous communications, MUDs and MOOs, and
"Multiverse"-type virtual realities.
- Virtual Communities
- MUDs
- MOOs
- Habitatlike systems
- Science fiction and virtual comunities:
- Vernor Vinge (SDSU CS Department) True Names
- William Gibson Necromancer
- Bruce Sterling Islands in the Net
- Orson Scott Card Ender's Game
- Cipherpunks
A virtual community of its own
-
"a loose, anarchic mailing list and
group of hackers, was formed by several of us in 1992 as a
group to make concrete some of the abstract ideas often
presented at conferences"
Sucesses and failures
-
Growth of PGP users
Cover of 2nd issue of Wired Magazine
Explosive growth of internet
2 Modern Cryptography
-
Diffie Hillman
-
RSA
- Other new cryptographic ideas
-
Diffie Hillman
-
A protocol for secure key exchange
over an insecure channel.
-
RSA
-
algorithm developed by Rivest, Shamir, and Adleman, known of
course as RSA. The RSA algorithm was given a patent in the
U.S., though not in any European countries, and is licensed
commercially.
-
Authentication tools
- Digital timestamping
-
Digital Cash
David Chaum: Key concepts
-
Anonymous untraceable money
-
Anonymous email
David Chaum: Key concepts
-
Anonymous untraceable email
-
Riot Anonymous emailer
-
Global Liberty Campaign Anonymous emailer
3 Virtual Communities
- Virtual Communities
- MUDs
- MOOs
- Habitatlike systems
- Cipherpunks
- Encryption creates the borders
of these virtual communities
- Virtual Communities: No necessary geographical
connection, yet a community
- Online
- Text-based adventure games (The mists of time) evlving
into multi-user adventure games, into large shared
environments
- MUDs (MultiUser Domains): Virtual worlds with
a variety of space and envirnoments in which
users take permanent identities and may
remain anonymous
Role-playing games
-
Characters, environments, and character-inspired
action and plot. Role-playing games. Players assume
names they must consistently use. Thus, characters
are persistent entities with reputations.
Our first example of a cyber-space identity.
Distance education
-
Ideal for combining distance
learning with learning-situations in which
interaction is of premium value (the more
the better). Writing courses,
language-learning courses. But any
interactive learning situation
can benefit.
- MOOs (MUD Object-oriented or Multi-User Object Oriented Systems):
Stephen White (1990). Preliminary Object-oriented
implementation, named TinyMOO. Developed
into a full-fledged programming language by Pavel Curtis at Xerox
PARC.
MUD vs. MOO
-
The difference between MUDs and MOOs is often said to be
a matter of underlying software architecture.
Both feature a large shared domain with
some common themes; both usually allow users
to change or expand the domain, within limits.
See
Rachel Rein's helpful introductory essay..
First MOO
-
LambdaMOO: Xerox PARC (Palo Alto Research Center).
Original devleoper Pavel Curtis (aka Haakon, aka Lambda)
The software idea:
-
MOO is written
in an object-oriented language
that makes it easy to extend the world
with new objects and new commands
tailored to those objects.
Pavel Curtis's MOO Language:
-
Wikipedia article: Object-oriented, dynamic typing, prototype-based
inheritance (0verridable defaults);
syntax is Algol-like
-
LambdaMOO Site
-
LambdaMOO source code and info about MOOs.
Virtual communities: Communities with real community problems
or escapist games or anarchist utopias?
-
Dibbell, Julian. My Tiny Life. Book detailing
Village Voice writer's Julian Dibbell's
experiences in LambdaMOO, a book that angered a
lot of LambdaMOO participants.
Rape in cyberspace
-
A rape in cyber space (1994): A crisis arose
in the LambdaMOO community when what was termed a "virtual
rape" occurred: an obscenity-laced attack by one participant
on another, with explicit sexual acts described,
broadcast to the entire community.
Aftermath
-
Perhaps the most interesting aspect of this event,
the aftermath: the residents of LambdaMOO had to decide what to do.
The decision was made as group to permanently cast out the offender,
a character named "Bungle".
Julian Dibbell's "A Rape in Cyberspace, or How an Evil Clown, a
Haitian Trickster Spirit, Two Wizards, and a Cast of Dozens
Turned a Database into a Society".
In order to take this action, Dibbell claims,
LambdaMOO had to first define itself
as a society and a community.
Examples of MOOs:
-
Lingua Moo: an
academic virtual community devoted to online rhetoric teaching
-
MOO Canada. An online community of over a thousand young Canadians.
In operation for eleven years, five months.
- Habitatlike systems
- Cipherpunks
- Everyday examples: Their own reasons for being
a community independent of geography, their
own rules
- churches (Catholic Church)
- service organizations (Boy Scouts, Red Cross)
- clubs (Masons)
- criminal gangs, cartels (Mafia)
- fan groups
- Aryan Nation
- Animal Liberation Front
- Greenpeace
- Any large corporation
- Communities of academic researchers
- Bad guys
- child pornographers
- Terrorists
- Abortionists
- Abortion protesters
- Encryption creates the borders
of virtual communities
- Governments take an interest in infiltrating
virtual communities, creating
an interest in encryption
- Rules for community boundaries
become rules for intellectual "property"
- Access control
- Access rights
- modification privileges ("ownership")
- Same sets of issues for free software
licenses, rights transfer contracts
4 Observability and Surveillance
- Transparency: How easy is it to
observe the transaction
betyween nodes in the network?
- Complete transparency is the requirement for
a police state
- Encryption makes partial
transparency equivalent to
complete opacity
- A marketplace for
opacity:
Choosing the sites that
offer it
5 Crypto Anarchy
- "The Net is an anarchy."
- No single entity controls the net
- Government organizations powerless to stop
activities they don't like (but see China)
- Anarchy in this sense is not absolute freedom (the laws
of phsyics and the marketplace still
obtain) just freedom from coercion.
(see "anarchocaptialism":the libertarian free market ideology
which promotes voluntary, uncoerced economic transactions)
- International borders clearly less important
to online communities
6 True Names and Anonymous Systems
- Digital pseudonyms
- Can we envision a world in whic tru e names are no longer necessary?
- Partiually a linguistic question
- Mostly about "trust": People want to know with whom
they are
dealing
- People want to have mechaniosms for guranteeing that
other people take responsibiulity for
their actions: Anonymity is viewed with suspicion
- But pseudonyms sometimes work:
authors, artists, performers
- The keys:
- Persistence
- Nonforgeability
Cryptography canb provide these and still
allow anonymity
- A new notion of identity:
Digitally authenticated reputation
-
"reputation capital" that accumulates or is affected by
the opinions of others, is an area that combines economics,
game theory, psychology, and expectations.
- Will governments move to "Information Highway Driver's Licenses"?
Can they?
- True names
Vernor Vinge's story
-
Online version.
The idea:
-
"The title is significant: in today's world when many wander the net
known only by a self-chosen moniker, and jealously guard access to any
information about their real selves, but have, never-the-less, a large
amount of information held in many databases about their real selves
(driver's license, social security number, credit reports), obtaining
their 'true names' would be equivalent to forcing them to stand naked
on a stage." --Anonymous reviewer
In a society of endless pseudonyms,
the priceless secrt anyone has
is their true name (like
the most priceless secret of sorcerers in
fairy tales). And the most powerful
act of intimacy is to reveal
one's true name.
- The issue: Can cryptographic technology really
provide what we need for cyberspace identities and reputations?
The case of Bungle the rapist in LambdaMOO
-
How was Bungle exiled?
Investment fraud
-
Can the gullible be protected? Or does libertarianism
come along with a Darwinian view of community
participation?
- Can "trust" be acheived without
"Information Highway Driver's Licenses"?
The issue of crime
-
Crime in cyberspace is not just a reality.
Cyberspace law enforement is becoming a major activity
for law enforcement organizations. And it
always boils
down to finding "true names"
7 Examples and Uses
- Remailers
-
"Cypherpunk"-style remailers, which process
text messages to redirect mail to another sites, using
a command syntax that allows arbitrary nesting of
remailing (as many sites as one wishes), with PGP
encryption at each level of nesting.
-
"Julf"-style remailer(s), based on the original work of Karl
Kleinpaste and operated/maintained by Julf Helsingius, in
Finland. No encryption, and only one such site at present.
(This system has been used extensively for messages posted
to the Usenet, and is basically successful. The model is
based on operator trustworthiness, and his location in
Finland, beyond the reach of court orders and subpoenas from
most countries.)
-
Data havens, for the storage and marketing of controversial
information is another area of likely future growth. Nearly
any kind of information, medical, religious, chemical, etc.,
is illegal or proscribed in one or more countries, so those
seeking this illegal information will turn to anonymous
messaging systems to access--and perhaps purchase, with
anonymous digital cash--this information. This might include
credit data bases, deadbeat renter files, organ bank
markets, etc. (These are all things which have various
restrictions on them in the U.S., for example....one cannot
compile credit data bases, or lists of deadbeat renters,
without meeting various restrictions. A good reason to move
them into cyberspace, or at least outside the U.S., and then
sell access through remailers.)
-
Matching buyers and sellers of organs is another such market.
A huge demand (life and death), but various laws tightly
controlling such markets.
- Digital cash companies
Digital cash efforts. A lot has been written about digital
cash. [14] [15] David
Chaum's company, DigiCash, has the most interesting
technology, and has recently begun market testing. Stefan
Brands may or may not have a competing system which gets
around some of Chaum's patents. (The attitude crypto
anarchists might take about patents is another topic for
discussion. Suffice it to say that patents and other
intellectual property issues continue to have relevance in
the practical world, despite erosion by technological
trends.)
-
Credit card-based systems, such as the First Virtual system,
are not exactly digital cash, in the Chaumian sense of
blinded notes, but offer some advantages the market may find
useful until more advanced systems are available.
8 Commerce and Colonization of Cyberspace
- "You can't eat cyberspace"
a criticism often levelled at
argument about the role of cyberspace in everyday life. The
argument made is that money and resources "accumulated" in
some future (or near-future) cyberspatial system will not be
able to be "laundered" into the real world. Even such a
prescient thinker as Neal Stephenson, in Snow Crash, had his
protagonist a vastly wealthy man in "The Multiverse," but a
near-pauper in the physical world.
- transfers of wealth from the abstract world of stock
tips
- Second, a variety of
means of laundering money, via phony invoices, uncollected
loans, art objects, etc., are well-known to those who
launder money...these methods, and more advanced ones to
come, are likely to be used by those who wish their
cyberspace profits moved into the real world.
-
The World Wide Web is growing at an explosive
pace. Combined with cryptographically-protected
communication and digital cash of some form (and
there are several being tried), this should produce
the long-awaited colonization of cyberspace.
- Most Net and Web users already pay little attention to the
putative laws of their local regions or nations, apparently
seeing themselves more as members of various virtual
communities than as members of locally-governed entities.
This trend is accelerating.
- Most importantly, information can be bought and
sold (anonymously, too) and then used in the real
world. There is no reason to expect that this won't
be a major reason to move into cyberspace.
9 Implications
- Key escrow cryptography: U.S. "Clipper" chip.
- Electronic Frontier Foundation
- Secrets harder to keep (flip side:
security becomes a more lucrative business)
- New money-laundering approaches
- a New elite: Those who are
comfortable with the tools described here can avoid the
restrictions and taxes that others cannot. If local laws can
be bypassed technologically, the implications are pretty
clear.
- Personal liberty:
No longer can nation-states tell their citizen-units what
they can have access to, not if these citizens can access
the cyberspace world through anonymous systems.
10 How Likely?
I am making no bold predictions that these changes will sweep
the world anytime soon. Most people are ignorant of these
methods, and the methods themselves are still under
development. A wholesale conversion to "living in
cyberspace" is just not in the cards, at least not in the
next few decades.
But to an increasingly large group, the Net is reality. It is
where friends are made, where business is negotiated, where
intellectual stimulation is found. And many of these people
are using crypto anarchy tools. Anonymous remailers, message
pools, information markets. Consulting via pseudonyms has
begun to appear, and should grow. (As usual, the lack of a
robust digital cash system is slowing things down.
Can crypto anarchy be stopped? Although the future evolution
in unclear, as the future almost always is, it seems
unlikely that present trends can be reversed:
-
Dramatic increases in bandwidth and local,
privately-owned computer power.
-
Exponential increase in number of Net users.
-
Explosion in "degrees of freedom" in personal choices,
tastes, wishes, goals.
-
Inability of central governments to control
economies, cultural trends, etc. [9]
-
The Net is integrally tied to economic transactions, and no
country can afford to "disconnect" itself from it. (The
U.S.S.R. couldn't do it, and they were light-years behind
the U.S., European, and Asian countries. And in a few more
years, no hope of limiting these tools at all, something the
U.S. F.B.I. has acknowledged. [11]
Technological Inevitability: These tools are already in
widespread use, and only draconian steps to limit access to
computers and communications channels could significantly
impact further use. (Scenarios for restrictions on private
use of crypto.)
As John Gilmore has noted, "the Net tends to interpret
censorship as damage, and routes around it." This applies as
well to attempts to legislate behavior on the Net. (The
utter impossibility of regulating the worldwide Net, with
entry points in more than a hundred nations, with millions
of machines, is not yet fully recognized by most national
governments. They still speak in terms of "controlling" the
Net, when in fact the laws of one nation generally have
little use in other countries.)
Digital money in its various forms is probably the weakest
link at this point. Most of the other pieces are
operational, at least in basic forms, but digital cash is
(understandably) harder to deploy. Hobbyist or "toy"
experiments have been cumbersome, and the "toy" nature is
painfully obvious. It is not easy to use digital cash
systems at this time ("To use Magic Money, first create a
client..."), especially as compared to the easily understood
alternatives. [12] People are
understandably reluctant to entrust actual money to such
systems. And it's not yet clear what can be bought with
digital cash (a chicken or egg dilemma, likely to be
resolved in the next several years).
And digital cash, digital banks, etc., are a likely target
for legislative moves to limit the deployment of crypto
anarchy and digital economies. Whether through banking
regulation or tax laws, it is not likely that digital money
will be deployed easily. "Kids, don't try this at home!"
Some of the current schemes may also incorporate methods for
reporting transactions to the tax authorities, and may
include "software key escrow" features which make
transactions fully or partly visible to authorities.
11 Conclusions
Strong crypto provides new levels of personal privacy, all
the more important in an era of increased surveillance,
monitoring, and the temptation to demand proofs of identity
and permission slips. Some of the "credentials without
identity" work of Chaum and others may lessen this move
toward a surveillance society.
The implications are, as I see it, that the power of
nation-states will be lessened, tax collection policies will
have to be changed, and economic interactions will be based
more on personal calculations of value than on societal
mandates.
Is this a Good Thing? Mostly yes. Crypto anarchy
has some messy aspects, of this there can be little
doubt. From relatively unimportant things like
price-fixing and insider trading to more serious
things like economic espionage, the undermining
of corporate knowledge ownership, to extremely
dark things like anonymous markets for killings.
But let's not forget that nation-states have, under the guise
of protecting us from others, killed more than 100 million
people in this century alone. Mao, Stalin, Hitler, and Pol
Pot, just to name the most extreme examples. It is hard to
imagine any level of digital contract killings ever coming
close to nationstate barbarism. (But I agree that this is
something we cannot accurately speak about; I don't think we
have much of a choice in embracing crypto anarchy or not, so
I choose to focus on the bright side.)
It is hard to argue that the risks of anonymous markets and
tax evasion are justification for worldwide suppression of
communications and encryption tools. People have always
killed each other, and governments have not stopped this
(arguably, they make the problem much worse, as the wars of
this century have shown).
Also, there are various steps that can be taken to
lessen the risks of crypto anarchy impinging on
personal safety. [10]
Strong crypto provides a technological means of ensuring the
practical freedom to read and write what one wishes to.
(Albeit perhaps not in one's true name, as the
nation-state-democracy will likely still try to control
behavior through majority votes on what can be said, not
said, read, not read, etc.) And of course if speech is free,
so are many classes of economic interaction that are
essentially tied to free speech.
A phase change is coming. Virtual communities are in their
ascendancy, displacing conventional notions of nationhood.
Geographic proximity is no longer as important as it once
was.
A lot of work remains. Technical cryptography still
hasn't solved all problems, the role of reputations
(both positive and negative) needs further study,
and the practical issues surrounding many of these
areas have barely been explored.
We will be the colonizers of cyberspace.